Highest-Grossing Media Franchises of All Time
From a comic, a book, a video game, film, animation, and television shows. These big names have dominated the media franchise industry all these years. They even have different merchandise for collectors now! If you think that is cool, just wait until you find out how much revenue they gain yearly.
How old were you when you discovered Pokémon? What about Hello Kitty? Maybe Winnie the Pooh? Ring any bells?
Today’s generation will never know the fun of the good old days when Pokémon was only in magazines. Nor will they enjoy the feeling of waking up early to watch Hello Kitty. And there is no greater joy in reading Winnie the Pooh in all its classic glory. Yes, those were the good old days.
But those glory days don’t seem to wane even a bit for these three. As they continue to stay on the top of their game (literally).
Here are the top highest-grossing media franchises of all time.
Statista 2021’s Highest-Grossing Media Franchises of All Time
#3. Winnie the Pooh
Year Launched: 1924
Total Estimated Revenue: $ 80.3 Billion
Making it third on the list is Winnie the Pooh.
Yes, our favorite teddy bear will always be loved by many generations. Amidst Pooh’s clumsy, naive and slow-witted nature, he is beloved by children all over the world.
Created through the words of A.A. Milne, Pooh and his friends were famously known in the film and series adaptation of the book. People can’t seem to get enough of him just like how he can’t get enough of his ‘hunny’.
#2. Hello Kitty
Year Launched: 1974
Total Estimated Revenue: $ 84.5 Billion
Second, on the list, we have Hello Kitty.
Being a classic favorite character, she seems to be seen everywhere. From pillowcases to school bags, from tees to socks, Hello Kitty is more like a brand now than an icon.
For almost 47 years since its creation, Sanrio has expanded Hello Kitty merchandise from jewelry to appliances. With their cute animal-like characteristics, who wouldn’t like Hello Kitty and her friends?
#1. Pokémon
Year Launched: 1996
Total Estimated Revenue: $105 Billion
Finally, we have Pokémon the unbeatable, taking first place with almost 26 years in the industry.
The concept of Pokémon was invented by Satoshi Tajiri and his friend Ken Sugimori, who is an illustrator, in 1982. Together with his other friends, Satoshi created Game Freaks which is a gaming magazine-turned-gaming company.
Unlike the usual manga-turned-anime, Pokémon is from a video game. Now, we started from collecting precious cards to playing virtually through Pokémon Go. After all, we gonna catch em’ all!
Which one is your favorite? Hard choice, isn’t it? Well, when you do, please let us know.
"Leanne or LJ -- as what her friends would like to call her-- is a walking enigma. She loves reading books more than going out, but would if her family drags her out. The limelight was never her spot, and if you look hard enough, you'll find her in a corner enjoying her peace in the shadows of other people's light.